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How do I test mobile devices?

Last checked 31 Aug 2026

Short answer

Open the published site on a real phone (or use your browser's device toolbar as a fallback) and check layout, tap targets, forms and navigation at common breakpoints.

Why the browser preview isn't enough

Resizing a desktop browser window approximates mobile layout but misses real-world issues: actual touch targets, on-screen keyboard behaviour, mobile Safari quirks, and real network speed. Test on an actual device wherever you can.

How to test properly

  1. Open the published link on your own phone — both iOS and Android if you have access to both.

  2. Check at minimum:

    • Navigation menu opens/closes correctly and doesn't trap scrolling.
    • Buttons and links are large enough to tap accurately (not cramped together).
    • Forms: tapping an input brings up the right keyboard type (email, number) and doesn't break layout when the keyboard appears.
    • Images and text scale properly — no horizontal scroll, no overflowing text.
    • Any modal or drawer component is dismissable on touch.
  3. If you don't have a second device, use your browser's built-in device toolbar (Chrome/Firefox/Safari dev tools "responsive design mode") as a first pass, but don't rely on it exclusively — it doesn't fully simulate touch or mobile browser rendering quirks.

  4. Ask Lovable to fix specific issues you find:

    On mobile, the [nav/form/section] overlaps at narrow widths — make it responsive down to 375px wide.

What usually goes wrong

  • A layout that looks fine at "iPhone" preview width but breaks on smaller/older devices (check down to ~360-375px).
  • Fixed-position elements (sticky headers, chat widgets) covering content or form fields once the mobile keyboard opens.
  • Hover-only interactions (tooltips, dropdown-on-hover) that have no equivalent tap behaviour on touch devices.
  • Forgetting to test in landscape orientation.

See also /questions/how-do-i-test-different-browsers for the equivalent desktop check.

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